Displaying Animated Cursors from a Resource File


After I could not locate a method for displaying animated cursors from a resource,
I found a way myself.


Essentially (with error checking removed), here’s the code path.


HCURSOR LoadAnimatedCursor(UINT nID
{
 HINSTANCE hInst=AfxGetInstanceHandle();
 HRSRC hRes=FindResource(hInst,MAKEINTRESOURCE(nID),"ANICURSORS");
 DWORD dwSize=SizeofResource(hInst,hRes);
 HGLOBAL hGlob=LoadResource(hInst,hRes);
 LPBYTE pBytes=(LPBYTE)LockResource(hGlob);

 return (HCURSOR)CreateIconFromResource(pBytes,dwSize,FALSE,0x00030000);
}

To import an .ANI file to the resource script:



  1. Insert->Resource->Import: Load the .ANI file

  2. Select the new resource into a user defined type named: ANICURSORS

Downloads


Download demo project – 40 Kb

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