Getting the complete information about DLL/Exe module

Friday Jan 15th 1999 by Naveen Kohli

Getting the complete information about DLL/Exe module

Environment: VC++ 6.0

There have been couple of articles which have discussed about how to get file version info from resource file and getting to know the version of common control DLL installed on your machine. This article also falls under the same category but with a slight modification.

Like pervious articles, I am also using the same API function ::GetFileVersionInfo. But this function doesnt work if the DLL/Exe module is not mapped into the current processs memory space. To make this function work it becomes very important that the module should be brought into the memory space of process.

I have tried to build a wrapper class to get complete information about a DLL/Exe module. The class name ClibraryInfo may not sound very appropriate but some reasons I couldnt help it. The class has accessor functions for individual piece of information about module. But each function makes it sure that the protected member functions, which implement the API calls, are not executed time and again. I have tried to encapsulate complete information in a data structure DLLINFO. If you dont want to call each accessor function to get individual function, I have tried to put one function which returns the information in the DLLINFO data structure and then you can deal with individual member variables of the structure. You may feel that class has some unwanted function calls, but the kind of application I was doing I had to write these functions.

The following piece of code gets the module handle for DLL/Exe for which information is sought. If first call fails, I am assuming that module is not mapped in the processs memory. I have loaded the module explicitly in the process. If that also fails, then failure is reported. But it has been made sure that if the module was explicitly loaded, it is freed before the process terminates.

hModule = ::GetModuleHandle (m_DllInfo.stDllName);

if (hModule == NULL) {
    // the dll/module may not be mapped into our space. So try to load the module
    hModule = (HMODULE)LoadLibrary (m_DllInfo.stDllName);
    if (hModule == NULL) {
        return (false);
    m_bLibLoaded = true;

This project has been compiled on Windows 95 using VC ++ 6 compiler. If you try to open this project on previous version of VC, you will get couple warnings related to debug flags set by VC++ 6 compiler. And it is very important that for project to compile, VERSION.LIB has been included in the link/compile settings.

Download demo project - 24 KB

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