Microsoft has announced that the Xbox One will rely on DirectX 11-class API. We also know that Sony’s PS4 will feature its own interface. Microsoft stated today that the Xbox One graphics API is “Direct3D 11.x” and the Xbox One hardware will provide a new superset of Direct3D 11.2 functionality. However currently, the graphics APIs such as OpenGL and AMD’s Mantle will not be available on Xbox One. Read the full story here.
Microsoft has unveiled the interface type for the Xbox One graphics API and it will be “Direct3D 11.x” with the Xbox One hardware providing a superset of Direct3D 11.2 functionality.